Gameplay Programmer

Specializing in Unity, C#, AI systems, and gameplay mechanics.

GitHub Itch.io

About Me

Hello, my name is Zarin Hawthorne. I am an aspiring game developer and a junior computer science student with hands-on experience in Unity, C#, C++, web technologies (HTML, CSS), and databases. I enjoy designing and developing interactive systems, from gameplay mechanics to supporting tools and systems that help bring a game together.

Through my coursework and personal projects, I’ve gained experience building games and software that involve problem-solving, teamwork, and iterative development. I’m particularly interested in gameplay programming, AI systems, and procedural systems that create engaging player experiences.

I’m passionate about creating fun, immersive experiences and collaborating with others to turn ideas into working projects. I’m a quick learner, open to feedback, and always looking to improve my skills.

Projects

Skills

Languages

C# C++ HTML CSS Java (Basic) SQL (Basic)

Game Development

Unity Gameplay Systems AI Pathfinding Procedural Generation

Tools

Git Visual Studio

Contact

Email: Hawthornezarin@gmail.com

Linkedin: Click Me